The NY VFX Group

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Where the visual effects community comes together.

Welcome to the New York VFX Group! We have many exciting events in store, featuring the best in visual effects. Our goal for the user group is to showcase the latest compositing and visual effects products, review new features and give you some great tips and tricks.

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Event Info
The NY VFX group is getting together on Thursday November the 10th. Here's what we have on the agenda:

- Yann Couderc, Product Specialist at Isotropix & Jason Starne, Senior Solutions Architect at CineSys-Oceana

Jason Starne will give a demonstration utilizing a blend of techniques with Adobe Mixamo, Maya and the powerful scatter system in Clarisse, to create massive crowds in minutes.

Yann Couderc from Isotropix will then show the latest features in version 3.0. Discover the new PBR materials and lights, as well as their recently released VR camera.

360/VR Post Challenges: mocha VR Preview - Ross Shain, CMO / Product Designer at Boris FX & Imagineer Systems

In a special technology presentation, Ross Shain will preview the upcoming mocha VR,  new software that Imagineer Systems is developing for 360/VR workflows including tools for planar tracking, masking, removing camera rigs, nadir patching, stabilizing camera motion and more. 

"Invisible": Demystifying the close relationship between VFX and VR - Chris Healer, CEO at The Molecule

There are reasons why VFX isn’t talked about much when we talk about Virtual Reality - on the surface, it’s not as cool as the latest headset, not as jaw dropping as the latest video game, not as groundbreaking as the latest camera rig. Indeed, for many in the VR industry (just like the TV and Film industry) Visual Effects seem to exist in a world that is complicated, mysterious, and way too technical.

Chris Healer, CEO and Partner at The Molecule, has recently built a Virtual Reality department within a company that has built its foundation on Visual Effects and Animation. Fresh out of post for two hit projects, one for Conan O’Brien at Comic Con International and the second a scripted series called "Invisible" for Doug Liman, Chris has established himself at the nexus of VFX, VR, and Animation.

Using “Invisible” as an example, in this session Chris will peel back the layers of how VFX integrates with VR. With clear examples from the cutting edge project, he will discuss rotoscoping & painting in VR space, integrating CG elements & live-action elements such as fire, compositing in stereo, and everything in between.

The audience will leave with a better understanding of the important role of VFX within a VR project, and how a Visual Effects team can take any Virtual Reality experience to the next level.

Space is limited, so please RSVP today.

We’ll see you there!

Thursday, November 10th @ 6:30pm

50 Eldridge Street, 7th Floor
New York, NY 10002

Share on Twitter using: #nyvfxgroup

Related: Clarisse Workshop in NYC
The Presenters

The Presenters

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Cris Healer
CEO & Partner, The Molecule

After finishing his film degree, having built a 16mm projector out of Legos and written a 3D graphics library for DOS, Chris Healer transitioned from web design to motion capture and 3D animation. He founded The Molecule in 2005. At The Molecule, he is CEO, CTO, VFX Supervisor, VFX Consultant, Creative Designer, Software Developer and Producer.

Chris has developed many of the tools used at The Molecule, including its Render Farm, Workflow Automation Tools, Linking and Preview Tools, and Cloud-based Compositing Pipeline. Chris is a regular speaker at Nuke, ACM SIGGRAPH, and VES Events and an active member of the New York VFX community.

Yann Couderc
Product Specialist, Isotropix

Working for leading studios like Duran-Duboi, Cube Creative and La Maison for 10 years, Yann Couderc gained great experience in high-end VFX production as CG Artist, Director and CG Supervisor. He has worked on several feature films such as Upside Down, Immortal and The Nest.

An active tester and technical consultant early in Clarisse development, Yann officially joined Isotropix in 2011. He has since been in charge of tutorial and technical support while actively participating in Clarisse product design. Yann acts as the link between Isotropix R&D and the Clarisse users community. He makes sure that the Clarisse tools answer actual production needs.

Ross Shain
Software Designer & CMO, Boris FX

In 2013, Ross was recognized by the Academy of Motion Pictures with a Science and Engineering Academy Award for his work on the development and design of mocha planar motion tracking software.

With 20 years of creative and technical experience in post-production, visual effects and the software industry, Shain has held responsibilities ranging from Colorist and Effects Supervisor to Product and User Interface Designer. Prior to his role at Imagineer Systems, Ross held positions with Avid Technology, On2 Technologies, Northern Lights Post and New York University’s CADA Program.

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